﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Unity.Commons.Client.Statistics
{
    public interface IUnityStatistics
    {
        long GetPublishedStream();
        long GetPublishedOffline();
        long GetGenerated();
        long GetDropped();
        long GetBufferCapacity();
        long GetBufferSize();
        long GetOfflineBufferCapacity();
        long GetOfflineBufferSize();
    }
}
